Ina Vangen
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Dialogue systems in Mobile Gaming

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Project Overview

Conducted a review and research of dialogue systems in mobile gaming, mapping out best practices and hypotheses on how to create more engaging dialogue in games.

Key Features

  • Slow text loading: and typewriter animation over instant loading

  • Relocating User Inferface: Making it harder to accidentally skip dialogue

  • Using visual cues: highlights in dialogue, and generous padding

Speccs

Domain:
Mobile Gaming
Category:
Interaction Design, User Research, Prototyping

Challenges & Solutions

# Threat: ToDo

ToDo

# Remedy: ToDo

ToDo